[click_to_tweet tweet=”Users are disappointed with the latest installment of the internationally acclaimed game ‘Monster Hunter’ due to crashing.” quote=”Users are disappointed with the latest installment of the internationally acclaimed game ‘Monster Hunter’ due to crashing.”]

With around 8 million copies being sold, impressions of Monster Hunter: World are generally positive. However, reviews have taken a plunge for the worst as the game apparently has a huge crashing issue.

PC Gamer reported that the game experienced issues after more than 10 hours of gameplay. They also experienced that the game crashed every hour during a 4-hour gaming session. Multiplayer hunts are said to possibly increase the chance of crashing, but they also happen during offline mode.

Photo credits to: GearNuke

Capcom acknowledged the issue saying that the new installation to the popular gaming franchise’s port is indeed heavy for the CPU.¬†“To eliminate interstitial loading during active gameplay, MHW loads the entire level into memory.” says William Yagi-Bacon, Capcom USA’s VP of Digital Platforms and Marketing.

He added that the game keeps track of many things including monster interactions, environment changes, health status, calculates collision detection, and physics simulation and these could be possible reasons as to why the game could be taking a huge toll on the user’s CPU.

Photo credits to: SegmentNext

Capcom is currently trying to fix the game’s issues, but they haven’t released any specific details as to why the game’s crashing is happening. In addition to that, there are no reports if these will be fixed before the game’s launch.

Monster Hunter: World is currently available on XBox One, and PS4. It will launch for PC on August 9, 2018.

 

 

 

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